intmain() { int fbfd = 0; structfb_var_screeninfo vinfo; structfb_fix_screeninfo finfo; longint screensize = 0; char *fbp = 0; int x = 0, y = 0; longint location = 0;
// Open the file for reading and writing fbfd = open("/dev/fb0", O_RDWR); if (fbfd == -1) { perror("Error: cannot open framebuffer device"); exit(1); } printf("The framebuffer device was opened successfully.\n");
// Get fixed screen information if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo) == -1) { perror("Error reading fixed information"); exit(2); }
// Get variable screen information if (ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo) == -1) { perror("Error reading variable information"); exit(3); }
// Figure out the size of the screen in bytes screensize = vinfo.xres * vinfo.yres * vinfo.bits_per_pixel / 8;
// Map the device to memory fbp = (char *)mmap(0, screensize, PROT_READ | PROT_WRITE, MAP_SHARED, fbfd, 0); if ((int)fbp == -1) { perror("Error: failed to map framebuffer device to memory"); exit(4); } printf("The framebuffer device was mapped to memory successfully.\n");
x = 300; y = 100; // Where we are going to put the pixel
// Figure out where in memory to put the pixel while (1) { for (y = 100; y < 300; y++) { for (x = 100; x < 300; x++) { location = (x + vinfo.xoffset) * (vinfo.bits_per_pixel / 8) + (y + vinfo.yoffset) * finfo.line_length;
if (vinfo.bits_per_pixel == 32) { *(fbp + location) = 100; // Some blue *(fbp + location + 1) = 15 + (x - 100) / 2; // A little green *(fbp + location + 2) = 200 - (y - 100) / 5; // A lot of red *(fbp + location + 3) = 0; // No transparency } else { // assume 16bpp int b = 10; int g = (x - 100) / 6; // A little green int r = 31 - (y - 100) / 16; // A lot of red unsignedshortint t = r << 11 | g << 5 | b; *((unsignedshortint *)(fbp + location)) = t; } } } } munmap(fbp, screensize); close(fbfd); return0; }